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Showing posts with label Sony. Show all posts
Showing posts with label Sony. Show all posts

Everyone laugh at Scott Steinberg

Not this guy, this guy.

Scott Steinberg

June 2007 - "I am a little concerned about the creative depth of the Wii pool."

"The Wii will start to look really dated in a couple years when developers get more value from the 360 and learn more and more about the PlayStation 3."

Look how that turned out.

Scott A. Steinberg is Sony Computer Entertainment America's Vice President of Product Marketing.
Prior to joining Sega, Steinberg worked at Roxio, Liquid Audio, Eidos Interactive, and Crystal Dynamics. Steinberg led Roxio's marketing and e-commerce efforts and orchestrated the marketing re-launch of the company's digital music subsidiary, Napster, as a legal digital music service in 2003.

Aren't half of those out of business now? Good luck Sony.

360 vs PS3 - Call of Duty 4 Graphics Comparison

In light of Gamespot's latest pointless comparison, I've decided to make my own. I was under an NDA/embargo or whatever you wish to call it, but I'm a rule breaker, a rebel if you will. So here's a graphics comparison of the Xbox 360 and Playstation 3 versions of Call of Duty 4: Modern Warfare.

The screens are taken from in-game scripted sequences.

Gamespot's Pointless 360 vs PS3 Comparisons

Gamespot's latest pointless comparison is Armored Core 4. I've never been a fan of these comparisons. In the end it usually boils down to "teh PS3 is brighter zan zee 36teh".

There is never going to be a massive difference in quality because developers are lazy and publishers are scary.

It may shock some of you that most developers build a game for one console, then port everything over to other platforms, all the while keeping their fingers crossed that it'll work without a hitch. They rarely spend time upping the quality of every asset just because one console can handle more. Developers have nothing to gain from doing that.

If a texture seems blurry or is missing a normal map after porting they're not going to go out of their way to fix it. You can't really blame them. Their publisher's breathing down their neck the whole time to get these games finished so they can make as much money as possible.

None of this means the PS3 sucks, or the 360 sucks. All it means is that the developers got lazy; they had to rush for a deadline, and simply pushed the games out the door as fast as they could, at the expense of a few blurry textures here and there. No big deal.

It doesn't help that Gamespot mostly choose games published by EA. They generally have the worst porting standards along with Ubisoft.